AI Insights · Timothy · April 2024
Top 5 Play To Earn Games on Android in Australia Q1 2024
The first quarter of 2024 saw varied performances for the top 5 Play To Earn games on Android in Australia, with trends fluctuating in weekly downloads, revenue, and active users.
The first quarter of 2024 saw varied performances for the top 5 Play To Earn games on Android in Australia, with trends fluctuating in weekly downloads, revenue, and active users. Below is an overview of how these apps fared during this period.
PokerStars: Texas Holdem Games from Stars Mobile Limited experienced a peak in weekly revenue at $573 during mid-January but saw a decline to zero by early February. Weekly downloads remained relatively stable, fluctuating between 30 and 56, while weekly active users increased slightly from 229 in early January to 245 by the end of March.
Play To Win: Real Money Games from Play To Win Games had a steady weekly revenue, peaking at $165 at the end of January and maintaining a range between $88 and $138 for the rest of the quarter. Weekly downloads declined from 1.1K at the start of the quarter to 538 by the end. Active users saw a gradual decline from 2.3K to 1.5K throughout the quarter.
Lucky Day from Lucky Day Entertainment, Inc. had modest weekly revenue, peaking at $60 at the end of January and ending the quarter at $36. Weekly downloads were low, fluctuating between 9 and 40, while active users decreased from 971 to 594 over the quarter.
Match To Win: Real Money Games from Rewardify saw a significant increase in weekly downloads in late January, peaking at 876, but this number declined to 281 by the end of March. Revenue peaked at $61 at the end of January and remained stable around $30-$48 for the rest of the quarter. Active users increased significantly from 1K to 2.4K in January before gradually declining to 1.5K by the end of March.
Lucky Match - Real Money Games from Lucky Match had a consistent weekly revenue, peaking at $33 in late February. Weekly downloads fluctuated, peaking at 1.1K in February but dropping to 770 by the end of March. Active users showed a steady increase from 922 to 1.1K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.